Skip to Content
Culture

Check Out This Insanely Detailed Video Game Recreation of Downtown Minneapolis

It took Matthew Ye over a year to complete his project via jaw-dropping graphics.

If you’re a withered old millennial like me, the SimCity franchise jumps out as the ultimate city-building video game. Remember how difficult it was to get utilities to all those damn colored blocks? Remember how griping townspeople foreshadowed Twitter?

Anyway, we’re told technological advances have been made since the late '90s, resulting in games like Cities: Skylines that allow players to render civic landscapes with breathtaking detail. One such gamer, Twin Cities student Matthew Ye, spent an entire year crafting a polygonal replica of downtown Minneapolis. 

Take a gander:

“The game has a wonderful community that produces high-quality 3D models, so I spent some time selecting which ones to use in my recreation,” Ye tells us. But many buildings needed to be designed from scratch, so he referenced online images and even took photos of his own for inspiration. Ye laid the traffic grid, plopped down all the structures, dotted the streets with trees, and carved light-rail tracks through the center of it all. The Wells Fargo Center alone took six hours. 

“Because of how complex it is,” Ye says. “This building has many vertices and edges, and the illumination was also very hard to accomplish.”

Ye’s says his virtual urban planning revealed truths about who Minneapolis was designed for. Namely, motorists. 

“I noticed the large amounts of parking lots and ramps,” he says, “as well as the large highway⁠—I-94⁠—that cuts through the downtown, showing that this city, even with its public transit system, is a car-centric city.” 

Ye has enjoyed “joyous” feedback to his work. Many commenters are simply awed by the cyber-spectacle, he says, and others view it as a hyper-visual way to examine faults in the city’s layout and promote change. One commenter noted that his computer-based construction of I-35W far outpaced MnDOT’s seemingly endless concrete-based job. 

Ye’s work is not complete. Up next: Expanding to the outer reaches of downtown, then off to the University of Minnesota campus, where his digitization will begin with Stadium Village and the West Bank. We humbly suggest inclusion of the Shoe Tree… provided that’s technologically possible. 

“I plan to start using this as a tool to change certain aspects of the city to improve its efficiency, or as a way to visualize future plans,” Ye says. “I really hope that this project can inspire others to use this game as a tool for learning about and improving their city’s design.”

Stay in touch

Sign up for our free newsletter

More from Racket

I Watched Eric Church Perform in St. Paul While ICE Thugs Were Kidnapping My Neighbors

The Nashville outsider rocked for a fiery 2.5 hours, but there are some lines even he won't cross.

February 9, 2026

NYT: MN U.S. Attorney’s Office ‘In Crisis’ After Patel Ended Investigation Into Renee Good Killing

Plus national attention on Council Member Stevenson, Lindell campaign's book-buying spree, and How to Help in today's Flyover news roundup.

February 9, 2026

MN ICE Watch Feb. 9-13: Daily Updates on the Federal Forces That Just Won’t Leave

Another week, another mega blog of ICE-related headlines.

February 9, 2026

Jug Bands, RVs, Space Fest at the Bell: This Week’s Best Events

Plus a free market on Lyndale, rare films, and last call for Dyani White Hawk's 'Love Language' at the Walker.

February 9, 2026

Strib Analysis: ICE Being Weird, Illegal With License Plates

Plus states fight to investigate ICE killings, a tow truck company does good work, and a family in need in today's Flyover news roundup.

Open Thread: Extra! Extra! What Operation Metro Surge Articles Stick With You?

As we do every Friday, we're turning Racket over to you, the readers.

February 6, 2026
See all posts